
Throughout the course of the Mass Effect trilogy, character development has been the biggest part of the Mass Effect experience in my case, equal to you giving us the chance to choose how this game progresses. Garrus, Ashely, Kaiden, Liara, Tali, Wrex, Joker – then you introduced new ones, Jacob, Miranda, Thane, Samara, Mordin, Jack, Edi, and Grunt. The best part about playing your trilogy was getting to know the characters. I wanted to save China, luckily according to the picture of the planet when you take back the Earth, China was not hit as hard as Europe or North America, and many of those interior Chinese were spared the reaper invasion. I waited five years to finally complete my Chinese Shepard playthrough. I played the first Mass Effect as a teenager and the story that you told was dark, but inspirational – like the beginning of an epic. Your entire game invoked this emotional entanglement that I haven’t experienced since I grew up.

The entire game is an excellent masterpiece filled with drama, character development and gratification, ending with a final assault on our home planet, to take back the Earth.

I don’t post on game forums anymore, I only registered yesterday to post my thoughts on the conclusion of your trilogy. Three top investment pros open up about what it takes to get your video game funded.
